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Using conditional Quests

byarouser2 years ago

Hello,

I was wondering if you thought about some easy way to manage the conditional quests in a guide.

For example, in the Durotar guide I'm working on, there are lots of quests that are class-related (one for each class at level 2, a chain for each class at level 10 and some class-specific quests between those marks).

This would mean an option to declare a quest class-related at global level. It would have to allow the selection of more classes for a quest though. For example, the quest Vile Familiars for the Warlock class is entirely different from the quest Vile Familiars for the other classes (the only thing in common is that it involves killing the same mobs). This would involve selecting 'warlock only' for their version, but at the same time it would involve selecting 'every class but warlock' for the other version.

So I'm not sure about the solution, but there should be a way to get these into a guide. I know there used to be one some versions back

Re: Using conditional Quests

bypuppenizer2 years ago

The option for conditional quests will be added within the next days (I need it for the Deathknight Starting Guide ).

About your 'all but x' example - the first 'Vile Familiars' quest will teach warlocks the summoning of an imp, the second one just sends the warlock to another npc. Do you know if warlocks are able to do the remaining 'Vile Familiars' quest also (I can't imagine that it is only available to all other classes but the warlock)? If the third one is not available to warlocks, than the character class condition could not be a single tag anymore - which is not a problem at all, but I would love it to be just a single class tag ...

Re: Using conditional Quests

byarouser2 years ago

Unfortunately that's the situation in that case. The regular quest is available to all classes but warlock.

It IS the only situation of that type I came across though.. so.. I'm really not sure it's worth even considering yet. I mean it's a quest from the starting area, it's arguable if it really needs a guide :-)

Re: Using conditional Quests

bypuppenizer2 years ago

Ok, than I have to split up the quest character-class tag into two subtags - one for the class, and the other one as 'exclusive' tag, resulting in 'xy only' or 'all but xy' depending on the value of the 'exclusive' tag. This solution should solve most, if not all, class dependence problems ...

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